After reading an couple of interesting articles on leading a war band over at Waaagh and Knights of the Featherd Hats, I thought I would share my own experiences on the subject. Granted, I've never led a WB outside of T1, and even then not done it that often but my over-riding expence was that no one actually seems to listen to you. I'll use one incident to illustrate this:
Fighting in the Empire RvR zone I was leading a PUG group of 3 parties, we had just capped festenplatz and were fighting order around that area. I decided to go and scout the docks which was just about up for taking and found that it was undefended. Another DoK was already there killing the guards. I helped them finish off the champion and before I could say anything s/he had scampered off to claim the BO. I immediately asked the WB to come down to the docks to defend it untill it was secured. No replys. Looked at the map, they were all still at festnplatz fighting around an objective we'd already taken, even the returning players were running straight from the warcamp to the rest of the WB. I asked again. Again no response, no movement. By this time an Order Engineer was just off the docks, most likely telling his WB that there was only 2 DoK's defending the BO. By this time I was slightly annoyed and thinking we were about to get a whole WB pile in on us to re-take the objective, so I tried again, this time trying to make it sound a bit more like an order- "everybody down to the dock now or we're gonna loose it!"
Nothing.
Fortunately the order WB never did turn up and me my fellow DoK capped it ourselves, but I left the group pretty much straight away. What the hell's the point? It's like trying to organise a drunken rabble in a brewery. I know I'm not a natural leader and I've got a way to go before I would class myself even as a good leader, but I'm reasonably intellegent. Enough to see an opportunity and decide what needs to be done, but communicating that to 20 other players and getting them all to act on it sometimes seems like an exercise in futility, which kind of leads me on to my next point:
Leaders that just dont talk. I used to get frustrated when the WB leader was utterly silent, the WB needs direction and some form of strategy otherwise its just a huge brawl with the winner being the side who's players don't get bored first. When I did find myself in one of these PUG's i used to try and suggest stuff without seeming like I was usurping them:
"Lagoon's up for capping, send someone to scout it?"
Most of the time I never even got a response though, the guy just keeps swapping people into different groups to keep balance but doesnt do anything else.
I can understand now why people may not want to try, but if you're not going to, please, give the role of leader to someone who will. You never know you might be in one of the WB's where some people actually do listen, and that makes it more fun for everyone. Don't get me wrong, I know its T1 and people are new to the game or learning a new class, and I've been in several PUG's that have been organised with a good leader and they've been tremendous fun! (I'm going to have to add some of these guys to my friends list!). I'm also sure that in T2 it will get better as people realise the inportance of working as a team, and I'm looking forward to it.
So, things everyone should remember:
- Listen to the WB leader (been said before, but it can't be stressed enough)
- If you are the leader and dont want to give out orders, find someone else who will.
Here endeth the first lesson.
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